MMC3711-INTERACTIVE MULTIMEDIA

 

Course_Resources

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Other FAU courses:

DIG 3110 - Fundamentals of Multimedia  â€¢  RTV 3260 - Video Production •  MMC 3711 - Interactive Multimedia •

MMC 4713 - New Media Narrative • COM 4930 - Advanced Interactive Multimedia •  VIC 4943 - Multimedia Practicum •

 

 

 Course Resources and Materials

 
  • Dreamweaver/Flash Materials (6.5MB, .zip file). Tutorials in progress . . .please check back a little later!
    • Tutorial 1 - How to Make Your Own Wiki Page, Link it to 'YOUR PAGES', and Edit the Wiki
    • Tutorial 2 - Setting up a Domain using NearlyFreeSpeech.net
    • Tutorial 3- How to make a Site Root in Dreamweaver
    • Tutoral 4 - Working with FTP: Remote Site, Local Site
    • Tutorial 4b- Now, find out about the structure of HTML - check out Webmonkey. The BEST web tuorials. Click here for the "Intro to HTML". And start thinking about how you'll design your site.
    • Tutorial 5 - A Simple PageTurner Site (i.e., Building Your Site)
    • Tutorial 6 - IMAGES  in HTML - inline and background; image maps; the transparent GIF
    • Tutorial 7 - LAYOUT in HTML: Tables and Layers
    • Tutorial 8 - Working with FRAMES 
    • Tutorial 9 - Formating with CSS -(tutorial in progress, but here's an example of CSS-based layout)
  • Beginning Flash Tutorials - ( for MMC 3711)
    • Tutorial 10 - What is Flash
    • Tutorial 11 - The Flash Interface & Setting Up A Workspace
    • Tutorial 12 - Making a Graphic Symbol
    • Tutorial 13 - Making a Button Symbol
    • Tutorial 14 - Timeline To Interface (New School - Interface in a Movie Clip), Part 1
    • Tutorial 14b - Timeline To Interface (Interface in a Movie Clip), Part 2
    • Tutorial 15 - Image masks, since you will want to know how to do this
    • Tutorial 15a -  A Preloader for Your Interface
    • Tutorial 15b - Looking Again at DESIGN for your interface.
    • Tutorial 16 - Publish Settings in Flash. Making your content float above a transparent background.
    • Tutorial 17 - Movies Within Other Movies and Movies On Top Of Other Movies: LoadMovieNum vs. LoadMovie

 

  • More Advanced Flash Tutorials (for MMC 4713 and beyond)
    • Tutorial 18 - ANIMATION WITH ACTIONSCRIPT: Part One - Variables, Properties, Events/Functions/Parameters
    • Tutorial 19- ANIMATION WITH ACTIONSCRIPT: Part Two - Iteration
    • Tutorial 20 - XML - Your Gateway to Dynamic Media!
    • Tutorial 21 - A Slideshow Template - loading text and images from XML
    • Tutorial 22 - The big, furry world of COMPONENTS in Flash: Simple Scrollbars and Interface elements
    • Tutorial 23 - COMPONENTS, part 2: An MP3 Player.
    • Tutorial 24 - COMPONENTS, part 3: the Video player, plus thoughts of STREAMING.
    • Tutorial 25 - COMPONENTS, part 4: The 3-D environment component.
    • Tutorial 26 - The RANDOM Function, part 1: Building a random image display system.
    • Tutorial 27 - The RANDOM Function, part 2: Building a random text generator.
    • Tutorial 28 - The RANDOM Function, part 3, and the TIMER function: building a random music generator.
    • A third-party tutorial on Actionscript 3.0, for those who want to start learning that.
  • A Course in Sound Design
  • Photoshop (refresher - for preparing images for web design)
    • Tutorial PS1 - Review Workspace and Interface, and Make a Background image
  • Illustrator (refresher - for preparing a navigation bar)
    • Tutorial IL1 - Review Workspace and Interface, and Make a Navigation Bar
  • Final Cut Pro (refresher - setting up a project and making a simple edit)
    • Tutorial FPC01 - Project Setup;  Basic Edits  -  - I N   P R O G R E S S -  -

 

Flash

Joshua Davis, Flash to the Core, New Riders: 2002. Out of print, but copies available (usually) at Amazon.com, The only Flash book that attempted a holistic, non-programmer's approach to Flash.

Object Oriented Macromedia Flash MX by William Droll. Apress Books: 2002. Pretty technical - for programmers and web developers who want to program in Flash.

Generation Flash by Lev Manovich (2002). Is programming the new critical language?

 http://www.praystation.com  - Site by Joshua Davis, many of the tutorials used in the class are downloadable here. It’s a model for navigational design and elegance of construction.

http://www.actionscript.org  - OK resource for many common Flash challenges. Organized according to level of difficulty, but isn’t always easy to find what you want.

http://www.ultrashock.com  – Advanced set of tutorials, ranging from interface elements to rudimentary artificial intelligence. Requires free registration to download source files.

Flash Components: http://www.flashloaded.com and http://www.jumpeyecomponents.com

Almost all of the Flash books published by Friends of Ed have good information. but my favorites are the New Masters of Flash series and the two creativity books: Flash Math Creativity and Flash Video Creativity.

 

New Media Critique, Theory; General Critical Writings

Dada Photomontage and net.art Sitemaps by George Dillon (2002)

The Magic of Images by Camille Paglia (2002).

The Construction of Experience: Interface as Content by David Rokeby (1998)

Cybernetics and Ghosts by Italo Calvino (1967)

 

 

A wealth of critical writings by two of the most significant voices in New Media:

Lev Manovich - Software Culture, Info-Aesthetics, Expanded IMage, The Language of New Media

Geert Lovink - Dark Fibre, Uncanny Networks, Reformatting Politics

 

General New Media/Art/Culture History

Multimedia from Wagner to VR edited by Randall Packer and Ken Jordon.

ArtAndCulture.com

 

Classic Web Art Sites

My Body by Shelley Jackson

Mola Project by Carolyn Guyer, Michael Joyce, Nigel Kerr, Nancy Lin and Suze Schweitzer

Jodi.org - the original lo-tech design aesthetic on the web, now simply a javascript browser-destroyer

Shredder (1998) by Mark Napier. Still a classic.

 

Flash Sites

Yugop (1998) by Yugo Nakamura. The site that jumpstarted the first wave of Flash revolutionaries.

Praystation (1998- present) by Joshua Davis. Brilliant work.

Mumbleboy by Mumbleboy.  Great minimal animation.

Sex Slave Decalogue by Naoki Mitsuse. Great animations, many pop-culture/art history references.

Presstube (1999 - ) by James Paterson. Get a drawing tablet, hit onion skin mode, and go!

Bad Mind Timeâ„¢ (1995-present). (included at the risk of screaming pathetic narcissism.)

Juxt Interactive (1998 -present) Todd Purgason, Bonnie Blake, Phil Scott, Brian Drake. Wrote Flash deCONSTRUCTION - in its day, a great book.

Hoggerbrugge (1998 - present) by Hoggebrugge. 

EgoMedia - classic 2000 site.

The work of Erik Nazke Remarkable work.

The work of Sofake: And don't miss We Fail and the Eminem site.

They Rule by Amy Francesini

Ongoing commissioning of new net art at the Whitney Museum's Artport and the Walker Art Gallery's Gallery 9

 RoadRunner, one of many new commercial sites integrating javascript and flash - component-style, drag & drop

 

 

Video Jamming, Live Visualization

http://www.djcentral.com .

http://www.createdigitalmotion.com

VJ : Audio-Visual Art and VJ Culture (book and DVD) by D-Fuse.

 

Electronic & Experimental Music and General Music Texts

Create Digital Music - a really great daily blog on developments in electronic/experimental music. Good stuff!

GREAT resource - experimental music, sound, text, etc. - www.ubu.com . (not sure how to categorize it here - it crosses lots of boundaries!)

books:

All-American Music: Composition in the Late Twentieth Century by John Rockwell. 1983: Knopf (out of print, but excellent music criticism; crisp writing style)

*The Ambient Century by Mark Prenndergast. 2000: Bloomsbury Publishing

*Electric Sound: The Past and Promise of Electronic Music by Joel Chadabe.1997: Prentice Hall

Emotion and Meaning in Music by Leonard Meyer. 1961: University of Chicago Press (a classic)

A History of Musical Style by Richard Crocker. 1966:  McGraw-Hill Books (long out of print, but simply the best book on the subject of music history 800 AD  to 1960)

Microsound by Curtis Roads. 2001: MIT Press

*Modulations: A History of Electronic Music/Throbbing Words on Sound edited by Peter Shapiro. 2000: Caipirinha Productions, Inc.

Noise, Water, Meat: A History of Sound in the Arts by Douglas Kahn. 1999: MIT Press. Article on Cage for Musical Quarterly by Douglas Kahn.

Poetics of Music (in the form of six lessons) by Igor Stravinsky. 1942: Harvard University Press

Rhythm Science by Paul D. Miller aka Dj Spooky. 2004: MIT Press

 *Silence: Lectures and Writings by John Cage. 1961: Wesleyan University Press.

 

Sound Design & Digital Sound

* Producing Great Sound for Digital Video (with CD-ROM) by Jay Rose, Miller Freeman Books. $39.95; Paperback w/ CD-ROM, ISBN# 0-87930-597-5

Film Sound: Theory and Practice by Elisabeth Weis and John Belton. 1985: Columbia University Press

 

 

Sound Resources

* The FreeSound Project : sound effects and natural (mostly) ambience

* OLPC Sound Samples : great resource for free samples, instruments, loop, sound effects, electronics, etc.

 

 

Digital Film

The Digital Filmmaking Handbook (with CD-ROM) by Ben Long, Sonja Schenk $49.95 CD-ROM - 548 pages Bk&Cd-Rom edition (May 15, 2000) Charles River Media; ISBN: 1584500174

**Final Cut Pro 4 by Lisa Brenneis. $29.99, (available November 2003)  Peachpit Press, paperback.

Final Cut Pro 3 & DVD Studio Pro Handbook by Adam Watkins. $44.95, plus CD-ROM. Charles River Media, paperback

 

Screenwriting and Filmmaking

Making Movies by Sidney Lumet. 1996:  Vintage Books USA (reprint, paperback)

Rebel Without a Crew by Robert Rodriguez

Story: Substance, Structure, Style, and the Principles of Screenwriting by Robert McKee.

The Writer's Journey: Mythic Structure for Writers by Christopher Vogler.

The Ultimate Film Festival Survival Guide by Chris Gore, 2nd edition

Want to put your film on iTunes?. . . and good luck with that!

Drew's Script-o-Rama allows you to read (and, er, copy) thousands of screenplays, in various states of completion and accuracy.

 

Experimental Film

* A History of Experimental Film and Video by A.L. Rees. 2000, British Film Institute. A fine, slender volume.

 

Software - Sound

 

First, some great, free, experimental software designed by Karlheinz Essl.

Kapling and Sapling – http://www.sineqube.com . Two great free apps built from Max MSP. Mac OSX only.

Great page of mostly free, experimental software (all platforms) here.

 

Then, some of the more usual (and useable) stuff:

 

Audacity – http://audacity.sourceforge.net . Audacity is free, cross platform, and pretty robust and useful at this point. It's free - - you can't argue with that - - and it uses all the plug-ins you might already own (as in Final Cut Pro or Pro Tools plug-ins).

 

For our friends on the PC side of the world, there's always the ixi experimental software, as well as a number of classics like Ableton Live - http://www.ableton.com/

 

On the Mac side, your options in experimental audio are pretty broad:

Sound Hack –http://www.soundhack.com/

Sponge Fork – http://www.spongefork.com/

Audio HiJack - http://www.rogueamoeba.com/audiohijack/

 

Kyma – http://www.symbolicsound.com . Kyma is a fantastic system, but you need to invest in some pretty pricey hardware.

Logic – http://www.apple.com/logic . Sort of my great unrequited love in the audio production world. I'd like to have it and use it, but I can't afford it. Also, now, there is Reaper, and EnergyXT, each between $60 and ~$100 for the full version.

 

Here are some cross-platform tools (but not free, except for Pd and SuperCollider) that have emerged as standard tools for interactive design for audio (and more):

Max, Jitter, Miss Pinky, iSynth, Pluggo – http://www.cycling74.com

Pd, - open source version of Max/Jitter- THIS is now, most likely, the route to go, the biggest bang for the buck (free, but steep-ish learning curve) - http://www.pd.org

(more documentation on Pd.) And HERE is THE tutorial (course, really) in it. SuperCollider is similar, open source, and with a huge learning curve, but good – http://www.audiosynth.com

 

In the category of great tools, but somehow uninspiring, and/or not free: 

*ProTools - yeah, professional, yeah, standard – http://www.digidesign.com . 

*Reason, ReCycle, ReBirth, ReLoad – http://www.propellerheads.se

Sound Forge, Acid, Vegas (PC) -  http://www.sonicfoundry.com

Symbolic Composer – http://www.mracpublishing.com/scom/

Reaktor, Absynth,Vokator, Battery, Kompakt – http://www.native-instruments.com/

MOTU Digital Performer – http://www.motu.com

 

Declining, or available only on ancient operating systems:

Peak – http://www.bias-inc.com . Like Adobe Soundroom or Audition or whatever it's called, not great enough to force me not to use Audacity.

 

 

Software - Interactivity

Flash, Director http://www.adobe.com Yeah, great, love it, but . . .

Processing - is free, open source, steep learning curve, and IT IS THE FUTURE

 

Software – Miscellaneous/Hard to classify

*MetaSynth, VideoDelic – http://www.uisoftware.com

Hyperscore (PC) - http://web.media.mit.edu/~mary/hyperscore/

 

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A  R  C  H  I  V  E        T  U  T  O  R  I  A  L  S  

 

 

  • Previous versions of Flash material (not used Fall 09) 
    • oldTutorial 11 - Animated Buttons: Working with Symbols (Graphics, Movie Clips, Buttons) 
    • oldTutorial 12 - Motion Paths (We don't use this too much, but here's how to do it)
    • oldTutorial 13 - Timeline To Interface (Old School - on the main stage / main timeline)
    • oldTutorial 14 - Converting a Layer to a Movie Clip, and controlling it with a button (plus, an Actionscript review)

 

 

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