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Today -
Again, a reminder about COM 4930 section 10. Join us!
Previously -
Art of the moment: prints, posters, bat signals, etc. And the UC-Davis saga.
Navigating to a URL in AS 3.0:: previous code omitted the variable:type designation in the parameter parentheses in the function for calling the URL:
//fill in the name of the button with your button name
yourButton_btn.addEventListener(MouseEvent.CLICK, callLink);
function callLink(url:String):void {
var url:String = "http://yourSite.wordpress.com/";
var request:URLRequest = new URLRequest(url);
try {
navigateToURL(request, '_blank');
} catch (e:Error) {
trace("Error occurred!");
}
}
Part of the ongoing tradition of this class is the 'PARTICIPATION', which is your chance to contribute to some ongoing experimental projects. The current ongoing project is 'Trialogue' (and here's the actual musical score to that) from my little 'Detainer' series. You'll be chanting, rhythmically, a text. Here's the pitches and tempi (try to identify your vocal pitch range or tessitura, by listening to them and chanting along—you probably won't be able to chant along with the entire set, so just identify the two or three that best match your voice), and here are the texts.
For clarity, peace of mind, etc., I've sketched out the general requirements for the Final Project on the Assignments page. Nothing new here, just wanted to clarify requirements and expectations.
Test .mov file (or use your own).
Get your Animoog for the iPad!
Another thing we'll learn how to do in next semester's COM 4930 - section 10 — "Advanced Interactive Multimedia" (T-Th, 2pm-3:20pm) - - video synthesis! Course description here:
Advanced Interactive Multimedia is an extension of techniques and aesthetic foundations established in previous courses in the Interactive Multimedia sequence. We will review and expand our technical skills, and push our production into a variety of visual and sonic frameworks, including the use of interactive media in live performance. New and experimental approaches for mixing and presenting such elements as Flash animations, Quartz Compositions, machinima movie clips, motion-responsive visuals, and generative sound projects will be explored.
Sound for buttons FlashSounds.zip
Finally, you can occupy the internet!
The Flash Page-Turner Template (ActionScript 3.0).
Epic Datamosh! One of the things we'll learn how to do in next semester's COM 4930 - section 10 — "Advanced Interactive Multimedia" (T-Th, 2pm-3:20pm)
Holiday Shopping Suggestion! (I didn't set the price, btw).
And here's your animated button.
And here's the first pass of the class AudioJam. You can link to this on your 'sound project' page. In fact, you can embed it in an iFrame:
<iframe src="http://fau3711.pbworks.com/f/audioJam_2011.html" width="921" height="584" frameborder="0" />
So, if your material is not represented here, make sure I get it by Tuesday.
Feedback for draft of website is up.
Let's get started with Flash. As with any pretty rich and deep digital medai tool, there's a certain amount of background to cover before we make anything. So, we start today by reviewing What Flash Is, and then we'll look at the Flash Interface, and setting up your workspace in Flash.
Before we leave the music world, I want to leave you with a few special treats (applications and media):
1) Free, Cross-platform, and open-source. Can you beat that? No, you cannot. If you learn nothing else in this course learn the name Miller Puckette, the G E N I U S developer of Max/MSP (the commercial product, with David Zicarelli), and PureData (pd), the free version for Mac, Windows, and Linux. Here is the best online manual to work through (sample chapter), and here are a few of my own little compositions I created on my first day of working with pd.
2) Try Sapling! It's a pretty great mixer of sound files, and by mixing, I mean "something that will not make you the munnyz" (sorry, Mr. Beiber). We used it pretty exclusively on the last meme™ show. And do this: vary your vocabulary (i.e., the folder you drop into the application). We used several: percussion sounds, some material based on Cambodian melodies, a very snarky little SkyRon piece, and the work of Thomas Tallis (circa 16th/17th century) (and here's some more recent material). Good Stuff! (Application was built in Max/MSP, could have just as easily been built in pd, and it's free for you folks on the Mac. PC people: recreate it in pd!)
Number Sequence Generator • Number Sequence Tutorial (earlier one in Garageband) • and here is what just happened .
Ambient Sound Tutorial and the actual samples we used in class. Remember, your three finished ambient samples need to be 15-25 seconds in length, and hairpin shaped (fade in, steady state, fade out).
Be sure to write your site addresses on my sheet (to be passed around class).
Sonic Structures. By Tuesday, download Audacity, and make your own Audio Essay (which we will listen to on Tuesday):
Total Length : 20 to 30 seconds
Sources: Generate> Noice, Generate> Tone, Generate> Silence
Processes: Cut, Copy, Paste
Filters: Change Pitch, Change Tempo (length), Fade In, Fade Out, Reverse, Phaser, Wahwah.
Finishing: Normalize (for parts that are too soft), Dynamic Compressor, Matrix Reverb
Use the checklist below to measure your progress. By Tuesday (13 Sept), let's try to have all this working!
___ Local site root complete, working?
___ Image maps working? (See tutorial below if not)
___ Created a Wordpress account and your own Wordpress blog?
(for the following, reference the Tutorial on Setting Up Your Remote Server)
___ Created a Nearlyfreespeech.net account and funded it? (just a couple of dollars needed for right now)
___ 'Create a new site' on 'account' page of your NFS account - - (creates your remote site)
___ Defined your remote site in Dreamweaver?
___ Uploaded your local site to your remote site?
___ Tested all links and pages on your hosted site?
___ Updated the iframe on your index page to point to your wordpress blog?
We will have some time Tuesday to tie up loose ends, but not the whole class.
8/30: Site with image map links: site_root3.zip (Tutorial on Image Maps)
8/26: how we expanded it: site_root2.zip (Tutorial on Navigation Bar in Illustrator)
8/24: what we created site_root.zip (Tutorial on Creating a Site Root)
Welcome to Interactive Multimedia!
The principle challenge in this course is to develop fluency in the vocabularies of interactive media materials: sonic, visual, and interactive. The second challenge is to develop a clear sense of craft in working in those vocabularies, and in developing strategies for combining and integrating these vocabularies through contemporary interactive media. We will construct a meaningful aesthetic, historical, and theoretical context in which to place your own interactive media work.
While contemporary interactive media is made with a multiplicity of technologies, we will focus on web delivery via HTML and Flash. Like any mature media production environment, the software we’ll be using (Dreamweaver, Flash, and a number of music and sound apps) can be a bit overwhelming at times, but I plan to present the technical portion of this course in a way that is organic, thoughtful, and not too intimidating. I am most interested that you achieve a BALANCE among your design and technical abilities and your conceptual and aesthetic intentions.
What exactly do we mean when we say Digital Media, Multimedia, Interactive Media?
My little overview of interactive multimedia. If you have a 26" or larger screen, check out this version.
Operating System (OS) Issues
For those of you adapting to working in a Mac lab, a couple of short videos: PC to Mac Basics, Finder Basics, Exposé Basics. Also, if you just bought a Mac and want to RUN ALL YOUR WINDOWS PROGRAMS on it, check out this tutorial (No, you can't run Mac programs on a PC, although many applications like the Adobe Suites—Photoshop, Illustrator, InDesign, Dreamweaver, and Flash—are cross-platform)
SUCCESS IN THIS CLASS. . .
. . . seems to be directly proportional to how comfortable you are with Dreamweaver, Flash, Audacity, Soundhack, and to a lesser extent, Photoshop and Illustrator. So, USE THE LABS! Work with each program we're studying EVERY DAY! PRACTICE!!
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